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​人工智造.HCM BOT

Designed for: 3D Project

从几何,材质,绑定,UV展开,烘焙,每个部件都以刚体设计移 动,无需权重绘制,无混合伪影。

Geometry, materials, rigging, UV unwrapping, baking — every component is designed to move as a rigid body. No weight painting required, no blending artifacts.

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自定义蒙皮系统构建于几何节点图内部,专为硬表面机器人设计的 PBR智能材质,通过几何节点塑造机器人的每个区域。

Custom skinning system built within the Geometry Nodes graph, featuring PBR smart materials specifically designed for hard-surface robots. Each region of the robot is shaped through Geometry Nodes.

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2套不同的绑定:1.完整的IK/FK绑定的Rigify;2.兼容Mixamo姿态库的骨架。

2 different rigs: 1.A full IK/FK Rigify rig; 2.A skeleton compatible with the Mixamo pose library.

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布料系统在面对底层复杂几何体运动时,物理模拟碰撞极不稳定。(极不稳定/不是必须)

The cloth system exhibits extreme instability in physics simulation collisions when interacting with complex underlying geometry movement.

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